![]() ![]() in subnautica, the only real means of mass storage are bases with lockers. New players pick up anything and everything they see (not just in subnautica, but any survival game they are unfamiliar with). he has been playing for about 10 hours and had so many items he didnt know what to do with them, so waterproof lockers it was. i made this post because of my new friend who bought the game and had no idea he could make a base because the only thing available were corridors. It doesnt take that long to travel there if you know to go there. I'd say this is a quality-of-life issue that affects new players (who figure they cant make a real base considering there's no rooms) and old players (who know what they want/need to build but have to make a big trek to get the blueprints to start the basics) alike. So whats the point of having the multipurpose room locked at the start? It doesnt stop you from making a base, it just forces you to make a bad one and leaves you wondering how you have blueprints for corridors and foundation but no rooms. You can build a base early on, but only using tight corridors, thus making your base super cramped. The multipurpose room is the basic building block for bases, but it is hidden away in islands and deep seabases. You scan a ton of fragments of things that can only be put in bases, and they are immensely helpful. One of the most important aspects of subnautica (in my opinion) is the base-building. ![]()
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